from visual import * # no automatic scaling of window scene.autoscale=0 scene.range=10.0 # use a standard Python 3D object to represent particle ball=sphere(radius=0.5,pos=vector(8.0,0.0,0)) ball.vel=vector(0,0,0) dt=0.01 t=0 # loop over time (for ever!) while 1: rate(100) t=t+dt ball.pos=ball.pos+ball.vel*dt ball.vel=ball.vel-ball.pos*dt